Fallout Bounty: CX 300
James Reynolds | April 21, 2009![]()
Gamer, Blogger, Student
James Reynolds
jamesr87[.at.]gmail.com
Spotted an awesome quote in my little header gadget:
Furion: If your eternal vigil has hardened you, my love, it must be part of your goddess’ plan.
It’s not surprise the writing quality that comes out of Blizzard is as high as it is! Today’s update shall be a crazy new pseudo-segment called Premature Observation (Best I could come up with :/) where I talk about games and products that I’ve had not had long enough to fairly review! I have three mini-reviews lined up, so sit tight.
- Sennheiser CX 300 In-Ear Headphones (link) 4/5
Moving on from the Skullcandy around-the-ear headphones I had previously I decided I would not make the same mistake twice and realised around the ear headphones are attrocious! These new headphones which I grabbed in the recent (and seemingly neverending …) Play.com sale and they provide a great level of noise cancellation as well as nice performance overall with regards to audio quality and volume.
They’re vastly more comfortable and don’t feel like they’re constantly going to fall out of my ear, I feel that Skullcandy headphones in general seem to be of a poor quality and really very overpriced for the materials used. The cabling felt consistently shabby and the pivot mechanism that makes the whole around-the-ear system work was just poor.
Whether or not the Sennheiser Headphones manage to survive the gym has yet to be seen.
- King’s Bounty: The Legend (link) 4/5
I bought this game on PCGamer’s recommendation that I’d get a free-roaming RTS/RPG hybrid that was quirky but fun. That is exactly what I appear to have bought. You pick a hero from 3 classes, then roam a map in “Real-time” (as opposed to turn based) which is very reminiscent of Warcraft 3 with sharper visuals. Whilst on the world map you ride around picking up quests, snatching loot and delving into caves. Then when you come accross a mob it starts an encounter and you fight an opposing army in a Hex battle.
Really this game is closer to a Heroes of Might & Magic clone than anything else but it does it so very well. There are a wealth of baffling quests and ridiculous dialogue: Thus far in my game as a Mage I have already bought a Ship from a Pirate, freed some Ghosts from a Pirate Ship, taken a quest from a talking Rock, Killed the king of the Thornmonsters and … well … the list continues. It’s a massive game that I doubt I’ll ever complete – What with the ragingly unpredictable difficulty curve … But I shall endevour to try.
- Fallout 3 (link) 2/5
The third time I started Fallout 3 I decided that trying to build an original or creative character was asking to get your ass handed to you. So this time I took Small Guns, Science and Lockpicking. Wow, exciting right? I get 3 minutes outside of the Vault and BAM attacked by 6 Mercenaries armed with laser rifles … Yeah … Thanks game.
I’ve clocked a few hours now and reached rivet city (arbitrarily meeting some new unexplained creatures along the way) but the whole place is such a clusterfuck of design I have no idea how to finish my quest… I just don’t get how someone can pour so much heart and soul into a game and get some basic level design elements so very wrong. But then … This IS the company who made Oblivion! It shouldn’t surprise me.
Regards,
///___[[[JamesR ]]]___\\\






